Analysing Altrincham: The Wing Backs

Ahhh, much better to jump in with a post after a few days rather than weeks! You join me on my quest to turn an old tactical idea into a functional tactical reality – the catch being I’m managing Altrincham who are relegation fodder in the Vanarama Conference. After putting the finishing touches to the basic 4-1DM-3-2 outline, my initial idea was to provide a broad analysis of the tactic in action with pointers as to what is working and what isn’t. However after reading several articles recently that champion the merits of breaking down the tactic into its constituent parts, I felt it would be a nice idea to write a series of posts about each position and the issues I found. First up: The Wing Backs.
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And Now For Something Completely Different

It happens to all of us at some point. You have a phase where you don’t play the game and it just doesn’t grab you; the thought of starting a new save seems desperately long-winded and your current saves don’t quite have the “X” factor. After the Wolfsburg experiment hit a brick wall, I drifted away from FM, had the obligatory crazy back half of December (flights, booze, flights+booze) and came back to it in January with minimal desire to perfect the disciplined 4-2-3-1. I’d been away too long and couldn’t get back into the rhythm of testing – the lack of Bundesliga at the moment certainly doesn’t help either!

But never fear, I’m going to continue my tactical blogging with something that I just have to do every year – take the helm at my beloved Altrincham FC and (attempt to) mastermind success with their astonishingly limited resources. I usually go for a classic 4-4-2 as their squad is geared towards it, but after tidying my desk I found some scrawly notes from a few years ago (that’s how often I clean up) and decided to resurrect a tactic I used in FM14 in the Belgian lower leagues (hipster alert).

Now as the game changes slightly with every edition/update, it’s important to use my notes as a starting point and not simply copy the tactic over from a previous version and expect it to function well. Also, it’s much more exciting to go on a tactical journey rather than plug-in and let the points rain down (or more likely, slip away). So, what was contained within these scrawly notes?

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